Posts Tagged ‘cronotrigger’

Hypothetical Question: Perspective

Thursday, September 2nd, 2010

Imagine for a second that I'm working on a kind of old school game.  Imagine further that as I'm working on said game, I'm open to suggestions and other sorts of help from the Internet at large, rather than going it alone.

Now, if I were going to do that, it's possible that the game would feature a sort of overhead-ish perspective for some/most/all of the game.  There's a decent chance that this game would feature sort of arcadey actiony gameplay.  If that were the case, a combination of my indecisiveness and the fact that I'm just not an authority on visuals might lead me to be unable to choose a perspective.  So imagine you're in the position that you're imagining that I'm in.

Here's some screenshots of some older games with some  overhead perspectives that I think might be good for visualizing what perspective this imaginary game might take.  This hypothetical me could definitely use some feedback here though, as this isn't my area of expertise.

(more…)

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